Showing posts with label proportion. scale. Show all posts
Showing posts with label proportion. scale. Show all posts

Saturday, May 28, 2011

1st entry for May 15, 2011


On the Sunday afternoon, I came in for the final hour. C-   was working, and I just worked on the one study. This is done with hard compressed charcoal on 18 x 24" cartridge paper.  In hindsight, the lower part of her legs are a little too short.

Tuesday, December 15, 2009

2nd entry for November 22, 2009




These were 10-minute and 15-minute poses, as memory serves. D- is a competition bodybuilder as well as sometimes art model. It was interesting drawing him as his upper torso development was noticeably greater than most of the people I draw. As such, the drawings initially looked out of proportion while drawing, until I accepted that no, there is the massiveness there.

As a mature individual, his face shows a lot of life and experience, which is also engaging to draw.

Monday, October 12, 2009

2nd entry for October 6, 2009





These are a 10-minute back study and two 20-minute studies. That night I was hovering at the edge of catching a cold, and my drawing was not as fast or as focussed as I would have liked. E- 's poses were all very good. I notice now I was consistently giving E- a head that was a little too small.

Monday, June 8, 2009

1st entry for June 5th, 2009




There were more compelling things to do than life drawing on Thursday night - it was the cast & crew screening of "The Spine", which is a new animated film by Chris Landreth. Some ink drawings of mine (the `Handguy' series, from my "Unique Journal" drawing collection) were the starting point of one of his character designs. It is a remarkable and troubling work - what you might expect if Tolstoi or Chekhov and Dali had collaborated in CG animation.

On Friday, family stuff tied up my early evening, but I did arrive in time for the last hour of the Friday drawing session. D- was working, and this is one of the
15-minute poses she took. There was also a head study that was too awkward. The standing pose worked out better, but I have reduced her head in Photoshop about 10% from the original, owing to an obvious scale jump in the drawing from head to body.
A good argument for stepping back regularily from a drawing in process, to correct these irregularities in mid-process.